Ember Companion Guide

Welcome to the ESO Ember Companion Guide. Ember the Khajiit is a Companion that you can gain access to in ESO’s 2022 chapter High Isle. Companions are built so they can fulfill any role. Ember can assist you as a damage dealer, healer, or tank. In this guide, we are going to take a look at the basics of Ember, how to unlock her, how to level her up, skills, and more.

Links to: Companion System Guide | Mirri | Bastian | Isobel | Ember

ESO Ember Companion Guide
ESO Ember Companion Guide

Both Ember the Khajiit and Isobel Veloise have been added to the Companion System in the High Isle Chapter. Companions are NPCs that will travel alongside the player and will be a companion that can tank, DPS, or heal.
Ember can help any player defeat more difficult enemies and especially newer players have an opportunity to pick up bigger challenges, without having to ask others.

Can’t find someone to take that last healer? If the group is a player short, Ember can replace a group member.
Meaning if they want to go into a 4-player dungeon and they are only 3 people, someone can summon Ember and the group will be full.
Ember won’t be able to do complex mechanics.

It is also not possible to summon Ember while in combat, but perfectly able to unsummon her while in combat.
She will also not be able to be summoned in PvP instances, in single-player arenas, or in housing instances. Also, in instances where you can’t navigate to Ember and talk to her, she will be briefly invisible, such as while swimming. At this point in time, you cannot romance Ember.

How to increase Rapport with Ember the Khajiit.

How to increase rapport with Ember the Khajiit is very nice information to have, but it might be equally important to know, what not to do, so you do not offend Ember and lose that precious rapport.

Lose Ember Rapport:
  • Fishing: -1
  • Getting seen pickpocketing, looting a safebox, stealing from a container, or killing an innocent NPC: -10 (shared cooldown)
  • Getting killed by a guard: -5 (no cooldown)
  • Willingly paying bounty to a guard after being caught: -25, then -5 for each additional payoff during cooldown (1 hour cooldown)
  • Getting spotted while in a restricted area (trespassing): -10 
Increase Ember Rapport:
  • Completing a Mages Guild daily: +125 (has a cooldown)
  • Completing a Thieves Guild heist without bonus: +125 (has a cooldown)
  • Completing a High Isle delve daily: +125 (has a cooldown)
  • Harvesting a runestone: +1
  • Killing wolves: +1
  • Killing werewolves: +1
  • Looting a safebox or thieves trove: +5, then +1 for each additional safebox/trove during cooldown (shared cooldown)
  • Winning a Tales of Tribute game: +10, then +1 for each additional game during cooldown
  • Pickpocketing a guard: +10, then +1 for each additional pick during cooldown
  • Choosing the “flee” option after being accosted by a guard: +10
  • Successfully getting away after choosing the flee option: +1
  • Invoking the Clemency perk after being accosted by a guard: +10
  • Entering a restricted area (trespassing): +1 (maybe only in quest areas? – observed during TG main quest)
  • Fencing a purple-quality stolen item: +25, then +5 for each additional item during cooldown
  • Selling a purple-quality item to a regular NPC vendor: +1 (has a cooldown)
  • Completing a Tip Board quest in the Thieves Den: +5 (has a cooldown)
  • Using a counterfeit pardon edict: +5
  • Entering an outlaws refuge or the Thieves Den: +1
  • Summoning the Big-Eared Ginger Kitten pet: +1

When you increase your Rapport with Ember, you will eventually start to unlock her personal quests. There are three personal quests to unlock and complete:

  • Cold Trail
  • Cold Blood, Old Pain
  • Green with Envy

Completing all three of these quests will unlock the Ember’s Companion achievement. 

ESO Ember Companion Guide.

Leveling Ember in ESO

Companions level up simply by gaining experience points from killing enemies. You can grind your way to max level to unlock all the Companions features if you prefer this. The Mages Guild, Fighters Guild, and Undaunted are unlocked by completing a daily quest from these guilds.

To level up the Mages Guild, Fighters Guild, and Undaunted you will have to complete dailies for the guilds repeatedly till you reach the max level.
For every day you do the daily Ember will get a skill level in that guild skill line.

I do recommend watching this companion XP grind video.

How does Equipment work with Ember the Khajiit in ESO?

White companion equipment can be purchased from Weaponsmith, Woodworker, Armorer, Leatherworker, and Tailor merchants throughout the world, particularly from bosses. This equipment can be traded so it can be bought and sold on the market.

In order to engage with Isobel Veloise in ESO, talking to her will initiate a conversation and you can select the Companion Menu option.
On the first page on the left side, the Equipment is available. A player has to carry the equipment they want her to wear in their inventory, otherwise, it will not be possible to equip it.

Isobel has the same equipment slots as the player, except for only being able to slot one weapon set, as she only has one ability bar. The quality of the equipment ranges from normal to epic, with either with no traits or having specific traits. A player will not be able to craft Isobel gear but will have to find the equipment. Isobel’s equipment does not include level, cannot be enchanted, does not require repairs, and does not include an inherent style appearance, but instead inherits Isobel’s style.

Each Companion is a fully customizable combat NPC. This means that you can build your Companion into a specific Combat Role such as Tank, Healer, DPS, or hybrid. One of the main ways to customize your Companion is through Companion Gear.

Companions in ESO currently cannot use the same sets as Players. Instead, they use Companion Gear. Companion Gear is basic equipment that offers a static Armor Bonus or Damage Stat plus Companion specific traits.
These 9 unique Companion Gear Traits further customize your Companion’s combat role for tanking, healing, or DPS.

The 9 Companion Gear Traits are:

  • Aggressive – Increases Companion Damage Done.
  • Augmented – Increases duration of all Companion Buffs and Debuffs.
  • Bolstered – Reduces Companion Damage Taken.
  • FocusedIncreases Companion Critical Strike Rating.
  • Prolific – Increases Companion Ultimate Generation.
  • Quickened – Reduces Companion Ability Cooldowns.
  • Shattering – Increases Companion Penetration.
  • Soothing – Increases Companion Healing Done.
  • Vigorous – Increases Companion Maximum Health.

Ember Companion Skills in ESO

Ember starts out with basic skills very similar to that of the Sorcerer Class in ESO. Ember’s Companion Skills are found below. Click on a Skill Name for Full Details.

Lightning Caller (Damage)

Crystal Blast
Ember conjures dark crystals to bombard an enemy, dealing 5396 Magic Damage.
Shocking Burst
Ember creates a nexus of storm energy at the target location, instantly dealing 2549 Shock Damage to all enemies in the area and an additional 2862 Shock Damage over 8 seconds.
Thunderous Strike
Ember calls down an explosion of lightning to finish off an enemy, dealing 15296 Shock Damage and an additional 5099 Shock Damage to other nearby enemies. Used when the enemy is below 25% Health.
ULT: Raging Storm
Ember creates a thunderstorm that follows the target, striking all enemies within for 956 Shock Damage every 1 second for 8 seconds. The final strike deals 300% additional damage to enemies under 25% Health.

Mischievous Caster (Tank)

Entomb
Ember uses binding magic to immobilize enemies in front of them for 4 seconds and heal themselves for 7425 Health over 8 seconds.
Hurricane Visage
Ember manifests themselves as pure lightning, zapping nearby enemies with electricity dealing 2538 Shock Damage over 20 seconds. While in this form the damage taken is reduced by 20%.
Trickster’s Trap
Ember dazzles an enemy in a ball of magic, stunning them for 3 seconds.

Playful Schemer (Heal)

Quick Fix
Ember patches themselves or an ally with restorative magic, healing for 4950 Health. Used when Ember or an ally is below 75% Health.
Shared Wards
Ember conjures wards made of energy for protection, granting a damage shield for them and their nearby allies that absorbs 2475 damage for 6 seconds. Targets affected by the shield are also healed for 2475 Health over 8 seconds.
Second Wind
Ember uses its backup resources, reducing the cooldown of all their other abilities by 5 seconds.

Passive Skills

CunningIncreases Critical Chance by 3% and damage done by 3%.

Weapon, Armor, and Guild Skill Lines for Ember.

ESO Ember can also use Companion Skills from the following Skill Lines:

  • Two-Handed
  • One Hand And Shield
  • Dual Wield
  • Bow
  • Destruction Staff
  • Restoration Staff
  • Fighter’s Guild
  • Mage’s Guild
  • The Undaunted Guild
  • Light Armor
  • Medium Armor
  • Heavy Armor

Companion Two-Handed Skills

Staggering SwingThe Companion slams an enemy with an upward swing and sends them flying, dealing 8034 Physical Damage, stunning them for 2.5 seconds and knocking them back 4 meters.
SunderThe Companion slices all enemies in front of them with a mighty swing, dealing 4017 Physical Damage and an additional 4016 Physical Damage over 8 seconds.
SeverThe Companion spins around and strikes an enemy down, dealing 24102 Physical Damage. Used only when the enemy is below 25% Health.

Companion One Hand And Shield Skills

ProvokeThe Companion thrusts their weapon with discipline precision at an enemy, dealing 4017 Physical Damage and taunting the enemy to attack them for 15 seconds.
Bashing BulwarkThe Companion rushes an enemy and rams them, stunning them for 4 seconds.
On GuardThe Companion bolsters their defenses, granting a damage shield that absorbs 25% of their Max Health for 6 seconds.

Companion Dual Wield Skills

Swift AssaultThe Companion floods an enemy with steel, battering them with five consecutive attacks that each deal 1606 Physical Damage.
Spinning SteelThe Companion launches themselves in a lethal spin, dealing 4017 Physical Damage to nearby enemies. Deals triple damage to enemies below 25% Health.
Razor CapeThe Companion envelops themselves in a ring of floating razors, dealing 1606 Physical Damage to nearby enemies every 2 seconds for 8 seconds. The razors also shield them from attacks, reducing their damage taken by 20%.

Companion Bow Skills

Piercing ArrowThe Companion plants a masterfully aimed arrow in an enemy’s vital spot, dealing 8034 Physical Damage.
Trick ShotThe Companion fires a burst of arrows in one shot, dealing 4037 Physical Damage to enemies in front of them and immobilizing them for 4 seconds.
Viper’s BiteThe Companion shoots an arrow covered in Bhandari poison at an enemy, dealing 4017 Poison Damage and additional 12048 Poison Damage over 8 seconds.

Companion Destruction Staff Skills

Destructive BlastThe Companion blasts an enemy with magic dealing 8034 Magic Damage. Flame Blast knocks them back 8 meters and stuns them for 2.5 seconds. Frost Blast taunts them for 15 seconds. Shock Blast deals an additional 774 Shock Damage to all other enemies around them.
Elemental BarricadeThe Companion slams their staff down to create an elemental wall in front of them, dealing 8010 Magic Damage over 8 seconds.
Arcane NovaThe Companion releases a surge of magic to enemies around them, dealing 8034 Magic Damage.

Companion Restoration Staff Skills

RejuvenationThe Companion shares their staff’s life-giving energy, healing themselves and a nearby ally for 11695 Health over 8 seconds.
Mending IncantationThe Companion slams their staff down to activate its blessing, healing themselves and their allies in front of them for 3900 Health. The blessing also grants 8000 Spell and Physical Resistance for 8 seconds.
Mystic FortressThe Companion calls on their staff’s strength to protect themselves or the lowest health ally around them, granting a damage shield that absorbs 23400 damage. Used when the Companion or ally is below 25% Health.

Companion Armor Skills

Haste (Light)
The Companion focuses their magical energies inward, resetting the cooldown of all their other abilities.
Vanish (Medium)
The companion disappears in a puff of smoke, healing to full Health and becoming invisible for 6 seconds. Used when the Companion is below 50% Health.
Bulwark (Heavy)
The Companion becomes an unstoppable defender, blocking and reflecting all attacks for 5 seconds. This ability is used when the Companion is below 75% Health and is fighting a difficult monster.

Companion Fighter’s Guild Skills

Sniping Silver
The Companion fires a Dawnguard Vampire Hunter’s crossbow bolt at an enemy, dealing 8034 Physical Damage. Deals double damage if the enemy is an Undead, Daedra, or Werewolf.
Ritual Of Salvation
The companion brands the earth beneath them with a rune of protection for 8 seconds. Standing within the rune reduces the damage they are their allies take by 20%. If the attacker is Undead, Daedra, or Werewolf the rune reduces damage taken by an additional 20%.
Biting Trap
The Companion sets a sharpened blade trap in front of them, which takes 1.5 seconds to arm and lasts for 8 seconds. When an enemy triggers the trap they are immobilized for 4 seconds. If the enemy is an Undead, Daedra, or Werewolf they take 4017 Physical Damage.

Companion Mage’s Guild Skills

Starfall
The Companion calls a comet down from the constellations to blast an enemy, dealing Flame Damage.
Reverse Entropy
The Companion envelops themselves and an ally with stabilizing magic, healing over time.
Parallel
The Companion barters with Oblivion for power, generating 50 Ultimate.

Companion Undaunted Guild Skills

Crimson Font
The Companion conjures a fountain of blood to sustain themselves and allies around it, healing every 1 second. Allies near the fountain can activate the Blood Funnel synergy, healing for 50% of their Max Health.
Savage Instinct
The Companion ignites the fires of hate in an enemy’s heart, dealing 4017 Magic Damage and taunting the enemy to attack them for 15 seconds. Used when an enemy is not already taunted. An ally targeting the enemy can activate the Savage Explosion Synergy, causing the enemy to implode after 2 seconds, dealing 4017 Magic Damage to them and nearby enemies. Used when the enemy is not already taunted.
Skeletal Aegis
The Companion surrounds themselves with a whirlwind of bones, granting a damage shield for 30% of their Max Health. While the damage shield holds an ally near them can activate the Bone Wall synergy, granting them a damage shield for 50% of their Max Health.

Can I customize Ember’s looks in ESO?

In order to engage with Isobel Veloise in ESO, talking to her will initiate a conversation and you can select the Companion Menu option.

From here you can choose two different customizations. At the very first character sheet on the right side, underneath the Combat Level, is the Outfit. Here the player can choose between No Outfit and Companion Outfit.

If the player decides to go with No Outfit, the current equipment that Isobel is wearing will be displayed. If a player wants to have a costume that they own worn by Isobel, they have to choose the Collectibles icon on the top right. Here a player can also set the mount that Isobel is supposed to ride.

In order to have their own customized Outfit displayed, the player needs to go to an Outfit Station that is not in a player’s house because Isobel needs to be active at the time of customization.

In the Outfit Station menu, the player can choose between themselves and Isobel. From here it works the same as with a player Outfit. You can also choose colors for both the Outfit or a Costume at this station.

The head armor will be hidden at all times and will not be displayed regardless of equipment or cosmetic override settings.

Depending on gender, race, or other restrictions, some of the player’s cosmetics might also not be usable by the companion.

Players can’t use polymorphs, personalities, skins, hats, hair, or tattoos on companions.

Check out guides for Mirri, Bastian, and Ember. In ESO Isobel Veloise can be used for both DPS, Healing, or as a tank and as she is based on a templar with templar skills, she excels at Melee and healing. I believe you can make ESO Isobel Veloise a great all-round companion, and you do now need to worry about healing all the time.

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