The racial skills of the Orc race reflect their native harsh mountain environment, giving them bonuses to heavy armor use, sprinting, weapon and spell damage, inspiration gain, weapon proficiency, as well as base health and stamina.
Orcs have a heavy focus on the use of Weapons, putting them straight into the Stamina DPS category. Their extra Health and healing, also help should they decide to Tank or PvP. Their Sprint cost reduction and Movement Speed increase also help tremendously with PvP, where you need to Sprint often, and can help them catch their prey or escape if they find themself in a bad situation. Select this Race if you plan to PvP often, or know you want to Stamina DPS.
- Craftsman: Increases exp gain with the Heavy Armor Skill line by 15%. Increases crafting Inspiration gained by 10%.
- Brawny: Increases your Max Stamina by 1000.
- Unflinching Rage: Grants 1000 Max Health and heals you for up to 2210 when you deal damage, this can happen every 4 seconds.
- Swift Warrior: Increases your weapon damage by 258
Reduces the cost of Sprint by 12% and increases the Movement Speed bonus of Sprint by 10%
All Races in the Elder Scrolls Online:
- Aldmeri Dominion – High Elf | Wood Elf | Khajiit
- Daggerfall Covenant – Orc | Redguard | Breton
- Ebonheart Pact – Nords | Argonian | Dark Elf
- Any Faction – Imperial
- List of all Racial Passives in ESO
Orc Race history
Though other races often regard the Orcs as barbarians and even beasts, these noble warriors have an ancient culture forged from endless warfare in their harsh mountain homelands. Orcs live under a simple code of honor by which the strong survive and the strongest rule.
As the greatest smiths in Tamriel, their weapons and armor are prized by warriors everywhere.
During the reign of the Second Empire, when their kingdom of Orsinium was finally granted provincial status, its restoration helped solidify their devotion to the new Daggerfall Covenant.
The Orc race also called Orsimer or “Pariah Folk” in ancient times, are the elves of the Wrothgarian Mountains, Dragontail Mountains, Valenwood, Skyrim, and Orsinium (literally translated as “Orc-Town”).
They are noted for their unshakable courage in war and their unflinching endurance of hardships. Orcs have elven blood but are usually considered to be both Beastfolk and Goblin-ken.
In the past, Orcs were widely feared and hated by the other nations and races of Tamriel and were seen as nothing more than uncivilized beasts, savage barbarians. The Orcs are as civilized as any of the other races, having worked hard to be seen as actual people. They have slowly won acceptance in the Empire, in particular for their distinguished service in the Emperor’s Legions.
Many Orcs in the Third Era actually received an Imperial education as a benefit of serving the Imperial Legion. Orc race armorers are prized for their craftsmanship, and Orc warriors in heavy armor are among the finest front-line troops in the Empire and are fearsome when using their berserker rage.
Orcs have a lifespan similar to that of humans, possibly because according to the Nords, Shor passed a curse Orkey had placed on the Nords onto the Orcs.
While many Imperial citizens regard the Orc race society as rough and cruel, the Orcs consider themselves to be stern, fair, and just.
The Orcs of the Iliac Bay region have developed their own language, known as Orcish, and have often had their own kingdom, Orsinium.
Even though Orsinium is considered the home of the Orc race, they are known to have settlements all around Tamriel. At the time of Kurog’s rule, the whole of Wrothgar was dotted with Orc strongholds. The isle of Betony was inhabited by the Seamount Orcs in the mid-second Era.
The Orcs often settled in Skyrim, founding strongholds like Dushnikh Yal, Largashbur, Narzulbur, Mor Khazgur, Cradlecrush, and Grezogbur.
The height of Orcish power in Skyrim came in the mid-second Era when Yashnag gro-Yazgu established an entire chiefdom in Falkreath before he was killed.
Many tribes inhabit Valenwood, known collectively as the Wood Orcs, whereas Iron Orcs inhabit the Dragontail Mountains, particularly the region known as Upper Craglorn.
In the northern hills of Morrowind, there are the Malahk-Orcs.