Starfield Xenobiologist Class, Background, and Skills

Xenobiologist Class, in the Settled Systems, is home to untold alien species.
And while none of them have yet proven sentient, that never deterred you.
So you sought out and studied them for whatever gifts they offered.

Xenobiologist Class Starting Skills
Xenobiologist Class Starting Skills
  • Lasers:
    Personal laser weapons are in widespread use across the Settled Systems, and specialized training can greatly increase their effectiveness.
  • Surveying:
    Humanity now has access to untold alien worlds, and the ability to decipher all that data while on the ground has become an essential skill set.
  • Fitness:
    In space, the greatest commodity is oxygen, and the increased lung capacity gained by a regular physical fitness regimen is essential to survival.

Check out the other 20 Starfield Classes or PlayersDojo on YouTube

Lasers Skill Levels

RankDescriptionUnlocked by
1Laser weapons do 10% more damage.Available immediately
2Laser weapons do 20% more damage.Challenge: Kill 20 enemies with a laser weapon
3Laser weapons do 30% more damage.Challenge:
4Laser weapons have a 5% chance to set a target on fire.Challenge:

Surveying Skill Levels

RankDescriptionUnlocked by
1Adds another level of zoom to the hand scanner, and the scan distance is increased to 30 meters.Available immediately
2Adds another level of zoom to the hand scanner, and the scan distance is increased to 40 meters.Challenge: Use the hand scanner to scan 10 unique resources, flora, or fauna.
3Adds another level of zoom to the hand scanner, and the scan distance is increased to 50 meters.Challenge:
4Adds another level of zoom to the hand scanner, and scan distance is increased to 50 meters.Challenge:

Fitness Skill Levels