All Starfield classes will be covered on this page. Character classes could play an important aspect, even though it seems all classes or backgrounds in Starfield will be able to master all abilities or skills. It seems some have a knack for a certain set of skills from the get-go.
Starfield backgrounds are the foundation of your character, no matter your Starfield faction.
Did you hear the new Imagine Dragons Starfield song called Children of the Sky yet? if not you can hear it here, and you should! (link opens in a new window)
If you want in-depth knowledge of a specific class, just click the link in the first column.
If you want a short overview, just scroll down to the class description in this post.
Class | Skills | Description |
---|---|---|
Beast Hunter | Fitness, Ballistics, Gastronomy | From the Ashta of Akila to the Terrormorphs that plague the whole of the Settled Systems, hostile alien life abounds. You’ve learned the skills to track them, find them, and take them down. |
Bouncer | Boxing, Security, Fitness | You’ve worked the line at the toughest clubs in the Settled Systems. Back then, you learned that most non-lethal confrontations can be solved one of two ways: a strong right hook, or a more strongly secured door. |
Bounty Hunter | Piloting, Targeting Control Systems, Boost Pack Training | Wherever there are wanted individuals, there are those who profit from their capture. And your quarry knows that in the vastness of space, they can run… but they can’t hide. |
Chef | Gastronomy, Dueling, Scavenging | While the unrefined masses scarfed down Chunks by the shipload, you catered to those with a more… discerning palate. In your kitchen, countless alien species became true culinary masterpieces. |
Combat Medic | Pistol Certification, Medicine, Wellness | Leave it to human beings to fight over something as infinite as outer space. That’s where you come in. You’ve never been afraid to take on the enemy… but you’d much rather take care of your friends. Of all the Starfield Classes this one might be the hardest one to kill! |
Cyber Runner | Stealth, Security, Theft | The discovery of the Settled Systems’ many oxygen-rich planets and moons meant humans could live just about anywhere… if they had the know-how. You did and utilized it to great effect. |
Cyberneticist | Medicine, Security, Lasers | Robots? Mere toys. Neuroamps? Good for parlor tricks. The Colony War may have made implants and upgrades available to veterans, but you once saw a greater future. Humans and machines, as one. |
Diplomat | Persuasion, Commerce, Wellness | The wars are over. Peace now reigns the Settles Systems. But only because there are those quietly fighting to keep it. Because of you, agreements were signed, words were heeded… lives were spared. |
Explorer | Lasers, Astrodynamics, Surveying | They said exploration is a lost art. You didn’t listen. As the major factions argued over the space they desperately tried to control, you were busy uncovering the wonders of the Settled Systems. |
Gangster | Shotgun Certification, Boxing, Theft | You were always disgusted by suckers killing themselves to make an “honest wage.” As soon as you were old enough to hold a weapon, you took what you wanted from anyone unlucky enough to have it. |
Homesteader | Geology, Surveying, Weight Lifting | Wayfarer, wanderer, seeker… transient. You’ve been called many things during your travels and learned something that others could never understand – the journey IS the destination. |
Industrialist | Persuasion, Security, Research Methods | There was a time when all you wanted to be was a titan of industry, maybe a ship designer, or megacorp exec. Thankfully, that skillset never goes out of style in the Settled Systems. |
Long-Hauler | Weight Lifting, Piloting, Ballistic Weapon Systems | The discovery of the Settled Systems’ many oxygen-rich planets and moons meant humans could live just about anywhere… if they had the know-how. You did, and utilized it to great effect. |
Pilgrim | Scavenging, Surveying, Gastronomy | Let those other hotheaded pilots obsess over laser weapons and maneuverability. You’re a space trucker, pure and simple. Pack the cargo, get it there fast, get paid, and repeat. Life is simple and good. |
Professor | Astrodynamics, Geology, Research Methods | You always enjoyed learning, but nothing could compare to the joy of teaching others. As humankind spread throughout the stars, there was never a lack of knowledge to obtain, and you gladly assisted. |
Ronin | Dueling, Stealth, Scavenging | Masterless and unbound, you wandered the Settled Systems as a blade for hire. To some, you were a simple mercenary. To others, a hero. And to a select few… a nightmare they could never wake from. |
Sculptor | Medicine, Geology, Persuasion | Wayfarer, wanderer, seeker… transient. You’ve been called many things during your travels and learned something that others could never understand – the journey IS the destination. |
Soldier | Fitness, Ballistics, Boost Pack Training | The Settled Systems is no stranger to warfare, and if there’s one thing armed conflict relies on it’s trained warriors with guns and guts. You had both. Simple, bloody work… and you were great at it. |
Space Scoundrel | Pistol Certification, Piloting, Persuasion | Good? Bad? Whose right is it to say? If there’s anything you’ve learned while traipsing through the galaxy, it’s this: space may look black, but it’s really one big shade of grey. |
Xenobiologist | Lasers, Surveying, Fitness | The Settled Systems is home to untold alien species. And while none of them have yet proven sentient, that never deterred you. So you sought out and studied them for whatever gifts they offered. |
[FILE NOT FOUND] | Wellness, Ballistics, Piloting | With your knowledge of anatomy and skilled, steady hands, you could have had a lucrative career as a surgeon. Instead, you followed your heart and created works of art to amaze and inspire. The most mysterious of the Starfield classes. |
While there are 21 different backgrounds (Starfield Classes) to choose from, we only have the starter skills for six of them, This list will be updated as more information becomes available.
In alphabetical order, the 21 backgrounds of Starfield Classes are:
Beast Hunter, Bouncer, Bounty Hunter, Chef, Combat Medic, Cyber Runner, Cyberneticist, Diplomat, Explorer, Gangster, Homesteader, Industrialist, Long Hauler, Pilgrim, Professor, and Ronin.
Beast hunter background:
From the Ashta of Akila to the Terrormorphs that plague the whole of the Settled Systems, hostile alien life abounds. You’ve learned the skills to track them, find them, and take them down.
Bouncer background:
You’ve worked the line at the toughest clubs in the Settled Systems.
Back then, you learned that most non-lethal confrontations can be solved one of two ways: a strong right hook, or a more strongly secured door.
Bounty hunter background:
Wherever there are wanted individuals, there are those who profit from their capture.
And your quarry knows that in the vastness of space, they can run… but they can’t hide.
Chef background:
While the unrefined masses scarfed down Chunks by the shipload, you catered to those with a more… discerning palate.
In your kitchen, countless alien species became true culinary masterpieces.
Starting Skills
- Gastronomy – You can craft specialty food and drinks, and research additional recipes at a Research Lab.
- Dueling – Melee weapons do 10% more damage.
- Wellness – Immediately gain 30 points of health.
Combat Medic background:
Leave it to human beings to fight over something as infinite as outer space.
That’s where you come in. You’ve never been afraid to take on the enemy… but you’d much rather take care of your friends.
Starting Skills
- Pistol Certification – Pistols do 10% more damage.
- Medicine – Med Packs heal 10% more.
- Weight Lifting – Increase total carrying capacity by 10 kilograms.
Cyber Runner background:
From Neon to New Atlantis, the megacorps stand as monuments to power, prestige, and profit.
You’ve worked both for and against them, on the inside and out, often sacrificing conscience for credits.
Starting Skills
- Pistol Certification – Pistols do 10% more damage.
- Security – You can attempt to hack Advanced locks, and 2 auto attempts can be banked.
- Persuasion – Gain an increased chance of success on speech challenges.
Cyberneticist background:
Robots? Mere toys. Neuroamps? Good for parlor tricks.
The Colony War may have made implants and upgrades available to veterans, but you once saw a greater future.
Humans and machines, as one.
Starting Skills
- Medicine – Med Packs heal 10% more.
- Robotics – You deal 10% more damage to Robots and Turrets.
- Lasers – Laser weapons do 10% more damage.
Diplomat background:
The wars are over. Peace now reigns the Settles Systems. But only because there are those quietly fighting to keep it.
Because of you, agreements were signed, words were heeded… lives were spared.
Starting Skills
- Persuasion – Gain an increased chance of success on speech challenges.
- Diplomacy – You can force a target NPC at or below your level to stop fighting for a while.
- Bargaining – Buy items for 5% less and sell for 10% more.
Explorer background:
They said exploration is a lost art. You didn’t listen.
As the major factions argued over the space they desperately tried to control, you were busy uncovering the wonders of the settled systems.
The Explorer background starter skills:
- Lasers – Personal laser weapons are in widespread use across the settles systems, and specialized training can greatly increase their effectiveness.
- Astrodynamics – Advanced technology is one thing, but it takes skill, patience, and a little bit of love to coax even more capability out of a ship’s gravel drive.
- Surveying – Humanity now has access to untold alien worlds, and the ability to decipher all that data while on the ground has become an essential skill set.
Starfield Starter Classes
Bethesda hasn’t shown us everything yet, and there are still some unknowns to the Starfield Classes.
We will update this page as soon as the information gets released, but meanwhile, you can probably guess from the class names what some of their starter skills may be.
Which one is your favorite Starfield starter class so far?
Gangster background:
You were always disgusted by suckers killing themselves to make an “honest wage.”
As soon as you were old enough to hold a weapon, you took what you wanted from anyone unlucky enough to have it.
Homesteader background:
Wayfarer, wanderer, seeker… transient.
You’ve been called many things during your travels and learned something that others could never understand – the journey IS the destination.
Industrialist background:
There was a time when all you wanted to be was a titan of industry, maybe a ship designer, or megacorp exec.
Thankfully, that skillset never goes out of style in the Settled Systems.
Long Hauler background:
The discovery of the Settled Systems’ many oxygen-rich planets and moons meant humans could live just about anywhere… if they had the know-how. You did and utilized it to great effect.
Pilgrim background:
Let those other hotheaded pilots obsess over laser weapons and maneuverability.
You’re a space trucker, pure and simple.
Pack the cargo, get it there fast, get paid, and repeat. Life is simple and good.
Professor background:
You always enjoyed learning, but nothing could compare to the joy of teaching others.
As humankind spread throughout the stars, there was never a lack of knowledge to obtain, and you gladly assisted.
Ronin background:
A fallen Samurai, Masterless and unbound, you wandered the Settled Systems as a blade for hire.
To some, you were a simple mercenary.
To others, a hero. And to a select few… a nightmare they could never wake from.
Sculptor
Wayfarer, wanderer, seeker… transient.
You’ve been called many things during your travels and learned something that others could never understand – the journey IS the destination.
Soldier
The Settled Systems is no stranger to warfare, and if there’s one thing armed conflict relies on it’s trained warriors with guns and guts.
You had both. Simple, bloody work… and you were great at it.
Space Scoundrel
Good? Bad? Whose right is it to say?
If there’s anything you’ve learned while traipsing through the galaxy, it’s this: space may look black, but it’s really one big shade of grey.
Xenobiologist
The Settled Systems is home to untold alien species.
And while none of them have yet proven sentient, that never deterred you.
So you sought out and studied them for whatever gifts they offered.
[FILE NOT FOUND]
With your knowledge of anatomy and skilled, steady hands, you could have had a lucrative career as a surgeon.
Instead, you followed your heart and created works of art to amaze and inspire.
Starfield Classes at game launch
I believe that the reason some Starfield classes are still unknown is due to last-minute game-balancing changes.
Even though Starfield is not a multiplayer game, you still need to balance each starter class according to the overall difficulty level of the game.
Is your PC up to the task? Check out the PC requirements for Starfield here:
Remember to check out the Players Dojo YouTube channel.
These are all the Starfield Starter classes or backgrounds to choose from.
Now prepare for launch day and go read up on the Starfield Traits for your character.